#include "stdafx.h"

DESCRIPTION_10_TEST_SUITE(DepthStencilTexture1DViewDescription)

BOOST_FIXTURE_TEST_CASE(Default, TestDepthStencilTexture1DViewDescription)
{
	BOOST_REQUIRE_EQUAL(D3D10_DSV_DIMENSION_TEXTURE1D, m_desc.ViewDimension);
	BOOST_REQUIRE_EQUAL(DXGI_FORMAT_UNKNOWN, m_desc.Format);
	BOOST_REQUIRE_EQUAL(0, m_desc.Texture1D.MipSlice);
}

DESCRIPTION_10_FIXTURE_TEST_CASE(MipSlice_, DepthStencilTexture1DViewDescription, UINT, 2, Texture1D.MipSlice)

BOOST_AUTO_TEST_SUITE_END()
